Winrate Calculator
How many wins in a row until your winrate reaches the target? Works for Mobile Legends, Honor of Kings, VALORANT or any game that tracks winrate.
The match count on your profile, for example in Ranked.
Decimals are fine, e.g. 57.32.
Now
52.5%
Target
60%
What you need
160
wins in a row
Without a single loss, to go from 52.5% to 60%.
You need about 1,280 more matches, with 832 wins.
On record now: 446 wins · 404 losses
How it works
- 1Wins are total matches × winrate, rounded, because the game counts whole matches.
- 2The wins in a row you need is the smallest x where (wins + x) ÷ (matches + x) reaches the target.
- 3For a realistic estimate, slide your future winrate. The closer it is to the target, the more matches it takes.
- 4If you've already reached the target, it shows how many losses in a row you can take before dropping below it.
Common questions
Why is raising winrate harder with more matches?
Every new win is divided by your total matches. With 1,000 matches one win moves your winrate by only about 0.05%, so you need far more wins than an account with 100 matches.
Can I use it for one hero's winrate?
Yes. Enter that hero's matches and winrate — the maths is the same for a hero, a mode or a whole account.
Why can the result be off by one?
Games usually show a rounded winrate, so the wins worked out from it can be one off. It's still accurate enough to plan with.